Abilities

*This is the approved list of abilities that you may take on your character

  • Academics
  • Animal Ken
  • Archery
  • Athletics
  • Awareness
  • Blind-Fighting
  • Brawl
  • Bureaucracy
  • Computer
  • Crafts
  • Dodge
  • Drive
  • Empathy
  • Enigmas
  • Etiquette
  • Expression
  • Finance
  • Intimidation
  • Gremayre: This takes the place of Changeling Lore
  • Investigation
  • Kenning
  • Law
  • Leadership
  • Linguistics: Known languages is equaled to linguistics x2 (1-2,2-4,3-6,4-8,5-10)
  • Lore:No lore may be taken past 3 at character creation. House Lore, Sidhe lore, Shadow Court Lore, and non changeling lores must be learned in game unless ST says otherwise.
  • Medicine
  • Meditation
  • Melee
  • Occult
  • Performance
  • Politics
  • Psychology
  • Repair
  • Science
  • Scrounge
  • Security
  • Stealth
  • Streetwise
  • Subterfuge
  • Survival
  • Throwing

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